Chrome OS devices. App architecture. Architecture Components. UI layer libraries. View binding. Data binding library. Lifecycle-aware components. Paging Library. Paging 2. Data layer libraries. How-To Guides. Advanced Concepts. Threading in WorkManager. App entry points. App shortcuts. App navigation. Navigation component. App links. Dependency injection. Core topics. App compatibility. Interact with other apps. Package visibility. Intents and intent filters.
User interface. Add motion to your layout with MotionLayout. MotionLayout XML reference. Improving layout performance.
Custom view components. Look and feel. Splash screens. Add the app bar. Control the system UI visibility. Supporting swipe-to-refresh. Pop-up messages overview. Adding search functionality. Creating backward-compatible UIs.
Home channels for mobile apps. App widgets. Media app architecture. Building an audio app. Building a video app. The Google Assistant. Routing between devices. Background tasks. Manage device awake state. Save to shared storage. Save data in a local database. There are a few tools out there you can use which range from free chiptune makers like PulseBoy to full-fledged trackers like Sunvox — which is also free.
Note: creating your own tunes that sound professional is not as easy as you might optimistically imagine. If you look hard enough, you can also occasionally find free archives of music. The Open Music Archive has some interesting options and there is a list of possible resources at the Game Programming Wiki. You can also find a bunch of other cool stuff here, from 3D models to sprite sheets.
Awesome Android is a curated list on Github which includes everything from game engines like AndEngine to libraries like Picasso for cropping images. Luckily, I worked this out before it led to too much embarrassment.
Android Studio makes it very easy to download full samples from GitHub and you can find the instructions on how to do this here. Icons, fonts, tools and more resources for Android developers An app is much more than just a bunch of code and an idea.
This post offers a ton of different resources to help you put some polish on your apps! Android Development By Adam Sinicki. An app is much more than just a bunch of code and an idea. But if you got into app development more for the business or code side of things, you may find yourself out of your depth.
Pinterest Facebook Twitter. Sort by Popular Popular Recent. Popular Recent. Add to collection. Copy PNG to clipboard. Download PNG. Previous page Next page. Premium download Over 5,, icons for 7. Free download You must attribute the author Using it for web? Copy this link in your website: Copy Copied!
How likely are you to recommend Flaticon to a friend? Not likely Very likely. No thanks. Thank you so much for helping us! The padding provides adequate space for the standard drop-shadow icon effect. The Output Directories area displays the images and the folders where they will appear in Project Files view of the Project window.
Image Asset Studio adds the images to the mipmap folders for the different densities. After you open Image Asset Studio , you can add an action bar or tab icon by following these steps:.
Image Asset Studio creates the icon within a transparent square so there's some padding on the edges. Image Asset Studio adds the images in the drawable folders for the different densities. After you open Image Asset Studio , you can add a notification icon by following these steps:.
Image Asset Studio adds the images in the drawable folders for the different densities and versions. You can normally refer to an image resource in a generic way in your code, and when your app runs, the corresponding image displays automatically depending on the device:.
The following Java code retrieves the image as a Drawable :. The getResources method resides in the Context class, which applies to UI objects, such as activities, fragments, layouts, views, and so on. See Accessing Resources for more information. For launcher icons, the AndroidManifest. Image Asset Studio adds this code automatically. Or right-click the file and select Delete. Android Studio deletes the files from the project and the drive.
However, if you chose to search for places in the project where the files are used and some usages are found, you can view them and decide whether to delete them.
You must delete or replace these references to be able to successfully compile your project. Android Studio removes any generated image files corresponding to the deleted image resource.
It removes them from the project and the drive. Android Studio highlights these errors in your code. When you've removed all references from your code, you can successfully build your project again. Content and code samples on this page are subject to the licenses described in the Content License. Android Studio. Download What's new User guide Preview. Meet Android Studio. Manage your project.
Write your app. Build and run your app. Run apps on the emulator. Run apps on a hardware device. Configure your build. Optimize your build speed.
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